Интернет магазин китайских планшетных компьютеров



Компьютеры - Megami Tensei - Common elements

11 мая 2011


Оглавление:
1. Megami Tensei
2. Игры
3. Common elements
4. Development and history
5. Reception
6. Other media and merchandise



Plot and themes

Файл:1stperson persona.JPG
A typical 3D maze, seen from a first-person perspective.

The Megami Tensei series differs among other Japanese console role-playing games because it generally eschews the genre’s typical pseudo-Medieval settings and sword and sorcery elements. MegaTen games typically take place in modern or near-future Japan and are centered around the occult, at times combined with cyberpunk elements.

Megami Tensei translates to «Reincarnation of the Goddess». The heroine of the first game was actually a reincarnation of the Shinto goddess Izanami. Despite their retaining of this part of title, this story feature does not occur in most of the other games, although there are always characters who could be considered to be said goddess.

Each game in the series features some type of communication between human characters and demon characters and players are often allowed to persuade demons to join the battle party. Also, during gameplay, the player is often asked to make moral or philosophical choices that affect the game’s storyline and ending.

Gameplay

In Megami Tensei games, the player commands a party, which will include humans, demons, or both. Enemies are typically randomly encountered and many games in the series feature first-person perspective dungeons and other buildings. This mechanic has typically not been used since Revelations: Persona. Players can issue commands during battle for each party member to follow, typical to most turn-based RPGs. Although most games in the series are turn-based, the Majin Tensei games and Devil Survivor feature tactical role-playing game game mechanics.

The enemies in the series tend to be referred to as akuma rather than the «monster» term used in many other RPGs. The player can recruit akuma to their side so that they become nakama — «friendly demon», a homophone for "comrade" . It is also possible to fuse multiple nakama to create another, more powerful nakama and, similarly, to upgrade weapons by fusing them with akuma. MegaTen games are heavy in mythological references; deities and creatures from Graeco-Roman, Norse, Celtic, Judeo-Christian, Egyptian, Chinese, Hindu and Japanese mythologies are featured, to be battled or recruited by the player.



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